You can now find blimps anchored at Kent Raceway in Washington ready to spectate the race!
They're the first air vehicle in the game that remains at their set cruising altitude without a pilot. You exit the blimp on top which makes it easier to build on.
Added Blimp. [ID 189]
Added rest, prone, crouch and under_arrest poses for NPCs.
Tweaked snowstorms in the Yukon to be 10x more frequent.
Tweaked trains to allow placing bedrolls and sentry guns.
Fixed server to rate-limit skills related requests.
Admittedly this patch is pretty small - most of my focus has been on 4.x this week, however there are some fairly big exciting updates to 3.x planned for December and January coming up! Since I've been working on boring stuff e.g. controller support, AI, menus, custom editors, etc the next devlog will likely be someday the week after...
The long, long requested trunk storage space has finally arrived! You can access it underneath the usual vehicle menu controls like door locks and passenger seating. I did my best to add it to every vehicle, but there are quite a few so some tweaking might be required.
Added trunk space to all official vehicles.
Added support for level configs to override mode configs. See the Destruction map config for an example.
Added vehicle explosion force option for bicycles.
Tweaked auth event for mods to only be called for pending joining players.
Fixed to force players off destroyed bicycles without killing them.
Fixed using doors on car to boost through closed hatch.
Fixed crash when zombie destroys bicycle.
Fixed dropping throwable when killed while throwing.