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Unturned.de - Deine deutsche Unturned Community!

Apr.
05
by Unturned Updates at 23:26
(74 Aufrufe / 0 Zustimmungen)
0 Kommentare
Greece Patch Notes:

Additions:
  • Added 3 more beach locations with boat spawns.
  • Added airdrop nodes.
  • Added animal spawns.
  • Added the lighthouse to the map.
  • Added new doors to the faction bases.
Tweaks:
  • Changed all item IDs from 30## to 35##.
Fixes:
  • Fixed Navigation for zombies on Tent #1.
  • Fixed invisible faces on Bank roof.
  • Fixed various Tree stumps.
  • Fixed Olive trees to work properly.
  • Fixed Racing fence.
  • Fixed railing issues on store/appartments.
  • Fixed lighthouse light.
  • Fixed zombie navigation on Greece Ramp.
  • Fixed all flags.
  • Fixed Lancer taking Lockdown Ammunition.
  • Fixed Backlash missing Attach_Stop.
  • Fixed missing spawntables.
  • Fixed Police Station Window Frame.
  • Fixed Military Faction Base LODs.
  • Fixed some various NPC issues.
  • Fixed terrain hole volumes.
  • Fixed missing safezone nodes.
  • Fixed various locations players could get stuck....
Apr.
05
by Unturned Updates at 23:26
(68 Aufrufe / 0 Zustimmungen)
0 Kommentare
Update Notes:

Additions:
  • Added ability to salvage marketable cosmetics and skins for Crafting Materials.
  • Added basic server->client UI formatting. [For details see issue #96 on the community GitHub]
  • Added barricade and structure salvage requested events for plugins.
Improvements:
  • Improved NPC error logging to suggest missing values.
  • Improved objects to work with time of day conditions.
Tweaks:
  • Tweaked server list to hide results with bot players.
Fixes:
  • Fixed server crashing in some cases when kicking inactive clients.
  • Fixed a headless linux server crash. -Thanks Trojaner
Crafting Materials:

In the skins inventory you can now switch to the crafting tab to view available recipes. At the moment you craft random cosmetics and skins from the normal drop tables e.g. colored hoodies, arctic camo, shoreline camo. Soon additional recipes will be added for special item...
Apr.
05
by Unturned Updates at 23:26
(69 Aufrufe / 0 Zustimmungen)
0 Kommentare
Craftable Stat Counters:

You can now use your Crafting Materials introduced from the previous update to make Stat Counter tools! These can be attached to any weapon skin in your inventory to begin tracking your prowess with that item, for example how many players you've killed with it. You can then show off your insanely high killcounts to friends (or envious enemies) both while holding your skin, or in any trophy case type storage.

Currently there are two types of stat counters:
  • Player Kills: Red display, self explanatory name.
  • Total Kills: Orange display, tracks not only players but zombies and animals as well.
Make sure to leave your feedback on other stat counters you might want, and if there are any items you feel the stat counter positioning should be adjusted on.

Update Notes:

Additions:
  • Added Total Kills Stat Counter.
  • Added Player Kills Stat Counter.
Fixes:
  • Fixed crafting list button icon tint....
Apr.
05
by Unturned Updates at 18:48
(68 Aufrufe / 0 Zustimmungen)
0 Kommentare
Update Notes:

Additions:
  • Added Impact Grenade. [ID 1520]
  • Added "Fuse_Length" throwable option and Explode_On_Impact option which works for flashbangs as well.
  • Added experimental ui.text_scale and ui.layout_scale options which make the game better playable on low (800x600) and high (4k) resolutions. You can give them a try by setting them from the terminal, or by adding some lines to Unturned/Execute.config or Unturned/Cloud/Execute.config: ui.text_scale # and ui.layout_scale # (e.g. ui.text_scale 0.5 for 50% of normal size, or ui.text_scale 2 for 200% size)
  • Added Arctic Alicepack. [ID 1511]
  • Added Arctic Ghillie Suit. [IDs 1512-1515]
  • Added Arctic Military Outfit. [IDs 1516-1519]
Improvements:
  • Improved vehicles left locked in safezone to unlock after one IRL hour. This can be adjusted with the Unlocked_After_Seconds_In_Safezone option, or disabled by setting to -1.
Tweaks:
  • Tweaked compare_flags...
März
23
by Unturned Updates at 20:09
(153 Aufrufe / 0 Zustimmungen)
0 Kommentare
Update Notes

Additions:
  • Added alpha blended decal mode. [Default mode is still Masked, for an example look in the /Objects/Small/Decals folder.]
  • Added Player_Life_Health, Player_Life_Food, Player_Life_Water and Player_Life_Virus NPC condition types.
  • Added core military vehicles to examples folder to make custom versions for maps easier.
  • Added Boss_Nuclear zombie type for nuclear power plants on custom maps.
Tweaks:
  • Reverted BattlEye version until the Steam overlay hook is patched.
  • Tweaked medium spherical boulders to have skybox variants.
  • Tweaked spirit zombie to be more visible in dark.
Fixes:
  • Fixed toggle skins option when swapping between remeshed items.
  • Fixed stat counter left-handed text. [Sorry! This should have been fixed ages ago, but the fix slipped through the cracks.]
  • Fixed snow_0/1 to be properly configured as snow.
  • Fixed devkit object placement to respect asset's can use...