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Unturned.de - Deine deutsche Unturned Community!

Jan.
29
by Nico at 18:20
(286 Aufrufe / 1 Zustimmungen)
0 Kommentare
Gute Nachrichten:

Nach einigen technischen Problemen ist der Server nun wieder online.

Wir entschuldigen uns für den Ausfall und hoffen, dass ihr weiterhin Spaß auf unturned.de habt.

Gruß Ñïçø
Jan.
27
by Unturned RSS Feed at 20:31
(234 Aufrufe / 0 Zustimmungen)
0 Kommentare
Update Notes:

Additions:
  • Added mesh/tree/object painting brush to foliage tool.
  • Added sea level water volume option to disable puddles underneath.
  • Added water volume type option for dirty/salty/clean refills.
  • Added option to preview affected coordinates to landscape tool.
  • Added foliage volume options to block specific foliage types.
Improvements:
  • Improved landscape tool to use inspector and support config undo/redo.
  • Improved to cull large water volume surfaces as multiple tiles.
  • Improved multiple/single enum inspector, added InspectableEnum attribute.
  • Updated to Steamworks 1.39.
  • Updated to Unity 5.5.1f1.
Tweaks:
  • Tweaked equipped Steam items to show a gear icon.
  • Tweaked to ignore econ ticket until fixed.
Fixes:
  • Fixed several missing example object bundles.
  • Fixed potential problem loading game mode.
  • Fixed level to save objects by GUID.
...
Jan.
27
https://unturned-servers.net/server/108934/banners/banner-1.png
by Nico at 14:55
(300 Aufrufe / 1 Zustimmungen)
8 Kommentare
Hallo liebe Community,

Wie ihr sicher schon bemerkt habt, ist der Unturned.de Server derzeit offline.
Leider sind wir nicht in der Lage, den Server wieder zu starten da es eine Störung des Hosters ist .
Wir haben uns bereits mit diesem in Verbindung gesetzt und hoffen, dass das Problem bald behoben wird.



-MfG Ñïçø
Jan.
20
by Unturned RSS Feed at 19:18
(252 Aufrufe / 0 Zustimmungen)
0 Kommentare
Edit for Econ Ticket Failure:

Valve have confirmed they're working on fixing it for the next Steam update, however there isn't a solid release date for that yet. In the meantime a temporary workaround is to dequip your skins and cosmetics.

Update Notes:

Additions:
  • Added water volumes to devkit. [Demos in Devtest4]
  • Added selection tool options menu.
  • Added tooltips to devkit.
  • Added kill volumes to devkit.
  • Added basis for gamemode mods.
Improvements:
  • Improved PEI materials/boulders to more closely match reality.
  • Improved devkit to save editor position/rotation.
  • Improved devkit to allow dragging/dropping type references.
Tweaks:
  • Tweaked devkit loading window to show editable levels list.
Fixes:
  • Fixed spamming swap thirdperson shoulder next to wall to see through it for a frame.
  • Fixed creating empty assets without hash.
  • Fixed stuck...
Jan.
13
by Unturned RSS Feed at 19:50
(242 Aufrufe / 0 Zustimmungen)
0 Kommentare
Workshop Crate #1:

The first community-created mystery box is now dropping as the January 2017 Workshop Crate #1! All of the contents were voted on in the curated workshop, and are the first time you can get mythical variants of workshop items!

To open a workshop crate you will need the associated workshop key available from the stockpile. This is because the sales of the special key are split with the creators of the items in the crate. Future non-workshop mystery boxes will continue to use the normal mystery box key, however.

Translation Editor:

For anyone who worked with the old localization features this should hopefully be a huge upgrade. From the devkit you can now open the new translation editor which automatically handles several annoying tasks from before:
  • Misses list shows all translation references that failed to find their text, and gives you the option to add the missing text.
  • Delta list displays every english token that either doesn't exist in your...