Next Friday 07/07/17 marks Unturned's 3rd year on Steam! I can't believe it's been so long already. The time has just flown by, I've loved every second of it, and I'm excited to continue working on Unturned in the years to come.
As part of the event Unturned will finally be transitioning out of early access, and to celebrate it will be accompanied by the 220.127.116.11 update containing the new map I've been working on these past months!
(Spoiler warning!) Click below to watch the trailer for 18.104.22.168: New Map Trailer
The main release trailer for Unturned has been updated as well: Unturned Trailer
Thanks to the Hawaii team for acting in these new trailers!
Added no weapons/no buildables safezone node options.
The new Germany map is finally here and available to play under the Official maps tab!
Germany is a new large sandbox survival map trying out several gameplay twists. It's more vertically oriented than any previous map with medium cliffs in the East blending into towering mountains in the West. It's more spaced out than Russia and has increased military presence similar to Washington including Coalition encampments. For the first time the military is using a mix of Military and Ranger grade weaponry. It also makes use of the features I've been adding the past couple months through areas like a submerged town with the most useful loot deepest underwater, cascading waterfalls, a burning crash site with primarily burning zombies, pathfinding for zombies over the city rooftops and quite a few underground locations.
3 Year Anniversary Event:
Today marks 3 years together on Steam and Unturned's transition out of Early Access! To celebrate anyone that plays over the next...
Added Compass and option to always display compass. [ID 1508]
Added multiple stages to arena compactor.
Added airdrops to arena maps containing every item.
Added arena options, max group size and ability to disable static groups.
Added max vehicles and animals options.
Added September 2017 Workshop Crate #4.
Added grenade and tracer examples.
Improved map screen to refresh without reopening.
Fixed cosmetics toggle resetting at arena start.
Fixed missing workshop folder.
Fixed shadows on transparent text.
The transition to Toronto went well! It's been exciting moving out for the first time and a lot more work than I expected. Mostly everything's settled now aside from some cleaning to do and furniture to get. Thank you for your patience this past month while I was away from the job! I'm hyped to resume work. ...
Hawaii - Tweaked density of unnecessary effect nodes.
Fixed disabling collision on ice sheets in singleplayer.
Fixed a floating sandcastle on PEI.
Hawaii - Fixed underwater darkness depth.
Hawaii - Fixed rubber banding on haiku stairs.
Hawaii - Fixed several NPC and quest issues.
Hawaii - Fixed several vehicle issues.
Thank you for your patience this month while I've been super busy! During the first week I was out in Toronto looking for an apartment, and then on holiday in Italy. The break was a nice change of pace and I'm now refreshed and excited to get back to work! Fortunately we found a great...