Winter is coming to Germany! Festive Germany is now available featuring the Coalition's decorations prior to their downfall and blizzards to spice things up. You can also dress up for the holiday season with several curated cosmetics now available on the Stockpile, and the Holiday Gift Present now dropping with a special new skin.
Added Festive Mystery Gift Present to drops and included Santa's Sleigh skin.
Added Festive Germany map.
Added several community-created festive cosmetics to the Stockpile.
Added Compare_Flags and Time_Of_Day NPC condition types.
Improved Dashboard key to count as a text field escape character so when searching in the craft menu bar you can double-press (default Tab) to quickly return to game.
Updated to Unity 5.5.5p2.
Tweaked NPC assets to log a few more useful errors.
Danaby, the creator of several popular arena maps on the workshop, has just released his latest creation: Bunker Arena! It's now available in the official pool of arena maps so hop on a server and battle to the death! If you'd like to support Danaby in his creation of future maps you can check out the Bunker Arena Bundle on the Stockpile - get it quick, those items are available for a limited time only.
Accepted Bunker Arena by Danaby as a timed curated arena map.
Added Max_Packets_Per_Second server config option which kicks spamming players. The default value is very generous, so it can be worth experimenting with what works for your network.
Improved server to rate limit several more potentially spamable actions.
Improved admin buildable editor to hide rotation compression.
Tweaked vehicle to show Blocked messsage when unable...
You can now find blimps anchored at Kent Raceway in Washington ready to spectate the race!
They're the first air vehicle in the game that remains at their set cruising altitude without a pilot. You exit the blimp on top which makes it easier to build on.
Added Blimp. [ID 189]
Added rest, prone, crouch and under_arrest poses for NPCs.
Tweaked snowstorms in the Yukon to be 10x more frequent.
Tweaked trains to allow placing bedrolls and sentry guns.
Fixed server to rate-limit skills related requests.
Admittedly this patch is pretty small - most of my focus has been on 4.x this week, however there are some fairly big exciting updates to 3.x planned for December and January coming up! Since I've been working on boring stuff e.g. controller support, AI, menus, custom editors, etc the next devlog will likely be someday the week after...
The long, long requested trunk storage space has finally arrived! You can access it underneath the usual vehicle menu controls like door locks and passenger seating. I did my best to add it to every vehicle, but there are quite a few so some tweaking might be required.
Added trunk space to all official vehicles.
Added support for level configs to override mode configs. See the Destruction map config for an example.
Added vehicle explosion force option for bicycles.
Tweaked auth event for mods to only be called for pending joining players.
Fixed to force players off destroyed bicycles without killing them.
Fixed using doors on car to boost through closed hatch.
Fixed crash when zombie destroys bicycle.
Fixed dropping throwable when killed while throwing.